Showing posts with label Spaceship. Show all posts
Showing posts with label Spaceship. Show all posts

Saturday, May 2, 2009

Final Ship Model

Here's my final model. Actually, this is the model that is final due to time constraints, because I'm leaving for Europe in a few days, and the SimplyMaya challenge this was for is finished on June 1st, so I won't be here to work on it. There's a ton more that I would have liked to do on it, including plenty of detailing, texturing, animating, and especially adding smoke and particle effects for the engines and stuff. I'm relatively satisfied with most of the model, so I hope you like the idea of it at least.


I will be posting hopefully more frequently once I get back from Europe (~early June).
Until then, there won't be anything new here.
Later,
Stuart

Friday, April 24, 2009

Little update

Here's the start of the middle section of the ship that will connect everything together. I've been learning a bit more about render layers and everything, so it looks a bit nicer than some previous renders, I think anyway.

Hopefully my next update will be more substantial.
Later,
Stuart

Wednesday, April 22, 2009

fuel tanks


Here's another part of my ship, the fuel tanks. Once I've got all the parts of the ship modelled, I'll stick them together and you can see the final product. Feels like I've hit a bit of a wall, learning-wise, but I'll try to push forward and keep improving.

Later,
Stuart

Friday, April 17, 2009

Escape pod

Here's a render of an escape pod I'm modelling for the spaceship challenge. I'm learning a bit about rendering, so now I can look more professional in my WIPs.


In other news, I'm going to be starting a process to work out/develop a potential interdisciplinary master's degree for UVic. Wish me luck!
Later,
Stuart

Saturday, April 11, 2009

Spaceship challenge

Sorry it's been a little while since I last posted (I know, you were all on the edge of your seats waiting), but I entered a modelling and texturing challenge on simplymaya.com purely for learning purposes (and to have fun).

I'm posting there more than here, cause people are replying and giving me tips and stuff, so it's really helpful to hear from pros (now you're jealous and insulted... sorry again).

But I'll still post some WIP pics as I go... here's an engine: