Working on texturing the harp right now, and I was having some problems with getting the UV mapping to work correctly, so I decided to play around with some lighting and rendering techniques. Not very complicated stuff, but mental ray makes it like... wow! Anyway, I can't really take credit for this image, but I'm pretty happy with it nonetheless. I'm sure there's a bunch of stuff wrong with the image that I should work on, like getting the composition and light directions better, but I think I need to get back to the texturing. It was fun while it lasted. Next week I'll have some better renders I'm sure.
Later,
Stuart
Looks pretty good... though the reflection or whatever looks a little weird on the big thick angled part. It looks a bit too glossy and shiny...and a bit flat... if that make sense. I like the modelling though... the detail on the gold peg things looks like it must have taken a while.
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