I've been learning how to use Pixar's Renderman for shading, lighting, and rendering. I was trying to get a handle on setting up different shading networks, so I decided to go a bit crazy while I figured out how to use various nodes. This was the rather unfortunate result.
I used the Official RenderMan Swatch (aka the renderman teapot) to play around with. I learned how to work with displacement, bump, blend, and facing ratio nodes, various noise textures, and the layered shader.
Thanks for visiting!