After doing some basic tutorials on C4D and then experimenting with the fruit bowl, I thought the best follow-up would be to do a more in depth modelling tutorial. So I'm following a DT automotive modelling in C4D tutorial; Rolls Royce, I think. This is where I'm at so far.
Before I started, I found the modelling in C4D to be strange, awkward, and unintuitive. That viewpoint hasn't changed dramatically yet, but it's getting there. It really just takes time, seeing other people's workflows and customizing hotkeys and the interface to make tasks as smooth as possible.
I acquired Digital Lighting and Rendering by Jeremy Birn, and I've started reading it. Quite informative and an interesting take on teaching computer graphics. It's not tutorial or even software oriented. Mostly all about concepts, approaches, and ways of thinking, which is really what I wanted.
On monday I viewed an open heart surgery... wow, was that ever interesting. Seeing a beating heart, seeing the difference in color between oxygenated and deoxygenated blood (neither is blue; both are red) and really just getting an appreciation for the demands of time, concentration, knowledge, and physical condition on surgeons. Couldn't do it. I really couldn't be in that world. But I'm continuing to enjoy being in my world. Couldn't imagine a better academic program, really.